Explore the comprehensive list of drawing, selection, and animation tools available in PixelPad Pro.
The primary drawing tool. Renders hard-edged pixels perfectly snapped to the grid. Use [ and ] to change the brush size.
Removes pixels from the active layer, leaving complete transparency behind.
Fills contiguous blocks of the same color instantly. Great for blocking out base colors.
Samples a color from the canvas. You can also right-click anywhere while using the pencil to sample colors instantly.
Click on any pixel to instantly swap all matching colors on the entire layer to your newly selected color.
Paints scattered pixels within a radius to create textures, noise, or shading effects.
Draws a square/rectangle box to select portions of the artwork.
Allows freehand drawing to select complex or irregular shapes.
Automatically selects an entire contiguous area of the exact same color.
Turns your selection into a floating object with a full 8-handle bounding box. Move, rotate (hold Shift for 45° snaps), and scale freely.
Shift + scale → locks the original aspect ratio. Shift + move → snaps to 8px grid. A live W × H dimension label above the box shows the exact pixel size in real time.
While a selection is active, use the arrow keys to move it one pixel at a time for precise placement.
Locks the transparency of a layer. When active, you can only paint over existing pixels, protecting the transparent background.
Draws a mirrored reflection of your strokes either horizontally or vertically in real-time.
An algorithm that automatically removes unwanted "L" shaped pixels from freehand strokes, keeping outlines clean.
Opens a floating window where you can load a reference image. You can zoom, pan, and color-pick directly from the reference.
Allows you to override the global FPS for a specific frame, making it stay on screen for a custom amount of milliseconds (ms).
Displays a faded overlay of the previous frame (in red) to help you align movements and animations accurately.
Select multiple frames and assign them a color-coded tag (e.g., "Run Cycle", "Attack"). You can then preview play just that specific tag.
Export your timeline into a high-quality GIF or a next-generation APNG (Animated PNG) that fully supports a transparent background.
Pasting from the clipboard or importing an external image always places it centered on the canvas. The image is automatically scaled down proportionally if it is larger than the canvas, and the Transform tool is activated so you can reposition before committing.
The editor stores the original imported image at full resolution internally. You can shrink and enlarge the selection multiple times without accumulating quality loss — every rescale is always computed from the pristine source.
Flip the active layer or the current floating selection. When a selection is floating, the flip is applied to the original-resolution source so the result stays sharp even if the selection was scaled.
Import an existing APNG file and it will be automatically split into individual frames on a new layer, with each frame's original delay preserved in the timeline.
Every 30 seconds the editor silently saves a snapshot of your current project to the browser's local storage. If the tab is closed accidentally or the browser crashes, the next session will offer to restore your work.
On startup, the editor checks for a saved session from the past 24 hours. If one is found, a prompt asks whether to restore it — preserving all layers, frames, and delays exactly as they were.
Tap and drag with one finger on the canvas to draw with the active tool, exactly like a mouse click. Works on tablets, iPads, and any touchscreen device with a modern browser.
Place two fingers on the canvas and pinch in or out to zoom smoothly. The zoom follows the midpoint between your fingers, just like native mobile apps.
Any stylus that emulates standard touch events (including Apple Pencil on iPad) works naturally with the drawing tools. Tap-to-draw is fully supported.